gfx/env/houseyardup.tga gfx/env/houseyarddn.tga gfx/env/houseyardlf.tga gfx/env/houseyardrt.tga gfx/env/houseyardft.tga gfx/env/houseyardbk.tga sprites/2dprops/lamp_sprite2.spr models/de_tides/patio_chair.mdl sprites/xsmoke1.spr models/safehouse/tree01_small.mdl models/safehouse/couch_fabric-wreck.mdl models/safehouse/urban_pot.mdl models/safehouse/hessi_big_baum.mdl models/costabrava/gins_leafy.mdl models/safehouse/rdm_unbots01.mdl models/safehouse/clock01.mdl models/safehouse/towel_shhc_001.mdl models/safehouse/scar_toiletbwl.mdl models/safehouse/rakovina.mdl models/safehouse/scar_pillow.mdl models/safehouse/hessi_baum_edited.mdl models/safehouse/lightfixture03_off.mdl models/safehouse/fence03edit.mdl models/safehouse/antenna_b.mdl models/safehouse/trashcan.mdl sound/doors/wood_open.wav sprites/2dprops/uvine02.spr sound/ambient/machines/truck_idle_lp_01.wav sound/ambient/wind/tree_sway_wind_lp_03.wav sound/ambient/wind/tree_sway_wind_lp_02.wav sound/ambient/wind/birdambiencedq.wav sprites/man_sprites/man_carp4.spr sprites/2dprops/lamp_spr.spr sprites/2dprops/curtains_bright.spr models/safehouse/clothes.mdl models/safehouse/berz.mdl sprites/buzz/buzz_kt_trava3.spr sprites/buzz/buzz_kt_trava2.spr sprites/de_house/buz_pic.spr sprites/de_house/offpe.spr sprites/de_house/fc_f_pic_3.spr sprites/de_house/offpg.spr sprites/de_house/offpf.spr sprites/de_house/offpd.spr sprites/de_house/mirror001.spr sprites/de_house/hessi_tree_edit.spr // overviews/de_safehouse_csgo.bmp // overviews/de_safehouse_csgo.txt